Psychology ETDs
Publication Date
Summer 5-16-2025
Abstract
Internet Gaming Disorder (IGD) lacks clear diagnostic thresholds, with self-reported addiction often serving as the primary indicator of problematic gaming. However, little research has explored factors influencing these self-perceptions. This study examined whether moral incongruence—defined as the interaction between gaming frequency and moral disapproval of gaming—predicts self-reported gaming addiction. Using secondary data from a U.S. census-matched YouGov sample (n = 2,813), moderation analyses found that moral incongruence significantly strengthened the association between gaming frequency and self-reported addiction when using the validated Ten-Item Internet Gaming Disorder Test (IGDT-10), but not when using the unvalidated NIDA-ASSIST gaming item. Robustness checks using censored and zero-beta inflated regressions confirmed these findings. Results highlight the importance of using validated measures in gaming research and suggest that perceptions of gaming addiction may partly reflect value-based moral conflict rather than behavioral dysregulation alone. Future research should further explore how moral beliefs shape gaming distress.
Degree Name
Psychology
Level of Degree
Masters
Department Name
Psychology
First Committee Member (Chair)
Joshua Grubbs
Second Committee Member
Margo Hurlocker
Third Committee Member
Jeremy Hogeveen
Language
English
Keywords
Internet Gaming Disorder, Moral Incongruence
Document Type
Thesis
Recommended Citation
Tahk, Regina. "MORAL INCONGRUENCE AND INTERNET GAMING DISORDER." (2025). https://digitalrepository.unm.edu/psy_etds/517