Mechanical Engineering ETDs
Publication Date
Fall 11-14-2016
Abstract
Many robotic applications utilize a detailed map of the world and the algorithm used to produce such a map must take into consideration real-world constraints such as computational and memory costs. Traditional mesh-based environmental mapping algorithms receive data from the sensor, create a mesh surface from the data, and then append the surface to a growing global mesh. These algorithms do not provide a computationally efficient mechanism for reducing redundancies in the global mesh. MABDI is able to leverage the knowledge contained in the global mesh to find the difference between what we expect our sensor to see and what the sensor is actually seeing. This difference between expected and actual allows MABDI to classify the data from the sensor as either data from a novel part of the environment or data from a part of the environment we have already seen before. Using only the novel data, a surface is created and appended to the global mesh. MABDI's algorithmic design identifies redundant information and removes it before it is added to the global mesh. This reduces the amount of memory needed to represent the mesh and also lessens the computational needs to generate mesh elements from the data.
Keywords
Robotics, SLAM, Environmental Mapping, Mapping, RGB-D
Degree Name
Mechanical Engineering
Level of Degree
Masters
Department Name
Mechanical Engineering
First Committee Member (Chair)
Dr. Ron Lumia
Second Committee Member
Dr. Rafael Fierro
Third Committee Member
Dr. Robert Anderson
Document Type
Thesis
Language
English
Recommended Citation
Chavez, Lucas E.. "Mesh Addition Based on the Depth Image (MABDI)." (2016). https://digitalrepository.unm.edu/me_etds/110