Electrical and Computer Engineering ETDs
Publication Date
Fall 11-10-2020
Abstract
Artificial Intelligence (AI) based techniques are typically used to model decision-making in terms of strategies and mechanisms that can conclude to optimal payoffs for a number of interacting entities, often presenting competitive behaviors. In this thesis, an AI-enabled multi-access edge computing (MEC) framework is proposed, supported by computing-equipped Unmanned Aerial Vehicles (UAVs) to facilitate Internet of Things (IoT) applications. Initially, the problem of determining the IoT nodes optimal data offloading strategies to the UAV-mounted MEC servers, while accounting for the IoT nodes’ communication and computation overhead, is formulated based on a game-theoretic model. The existence of at least one Pure Nash Equilibrium (PNE) point is shown by proving that the game is submodular. Furthermore, different operation points (i.e., offloading strategies) are obtained and studied, based either on the outcome of Best Response Dynamics (BRD) algorithm, or via alternative reinforcement learning approaches, such as gradient ascent, log-linear and Q-learning algorithms, which explore and learn the environment towards determining the users’ stable data offloading strategies. The respective outcomes and inherent features of these approaches are critically compared against each other, via modeling and simulation.
Keywords
Artificial Intelligence, Reinforcement Learning, Edge, IoT
Document Type
Thesis
Language
English
Degree Name
Computer Engineering
Level of Degree
Masters
Department Name
Electrical and Computer Engineering
First Committee Member (Chair)
Dr. Eirini Eleni Tsiropoulou
Second Committee Member
Dr. Marios Pattichis
Third Committee Member
Dr. Xiang Sun
Recommended Citation
Fragkos, Georgios. "Artificial Intelligence Enabled Distributed Edge Computing for Internet of Things Applications." (2020). https://digitalrepository.unm.edu/ece_etds/494